I began programming in 1984 on the Sinclair ZX Spectrum. I’d always had an interest in how things work, so naturally, as soon as I got my first computer, I wanted to know how that worked too. By the time I was 14, I was writing Z80 assembler code and began learning C when I was 18. I got my first job in the games industry in 1998 and went freelance in 2004. As a freelancer, I have worked with clients from the UK, United States, and The Netherlands on a wide variety of games. Most of those games are listed here in my portfolio. My clients are always happy with my work and frequently hire me again.
I’m not afraid of a challenge; in fact, I love a challenge! I like to think there is nothing I can’t do, and as long as I can remember, that has always been the case. I am a positive person. I always give my clients exactly what they want, and in some cases, more than they expect. My goal is always to make my clients happy, and ultimately the players. It’s always good to read feedback from players who have enjoyed playing the games I have developed.