I was the Senior Software Engineer on the project, developing all major systems for use by other engineers and guiding overall development of the code.
- Refactored, redesigned, and improved on legacy code.
- Developed powerful content generation tools.
- Designed new puzzle systems and implemented most game puzzles.
- New scene management with depth control and scaling.
- Implemented new progress and tech screens.
- New animation systems.
- Shockwave Flash player.
- Various effects.